Organo-mechanical realistic animation

Watch a fascinating animation using non-natural shapes which, in the context of natural settings, make them appear organic. It uses shaky camera movement, depth of field, and most importantly some sort of radiosity, global illumination, or High Dynamic Range Imaging to make the computer generated images match the lighting of the real back grounds.
Posted: November 2nd, 2008 under art, graphics, nature.







Comment from Becky
Time November 4, 2008 at 6:36 pm
Non-natural? I think I’ve seen some of that stuff growing in my bathtub.