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  • David Morrison, aka Dedwarmo

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    November 2008
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    Organo-mechanical realistic animation

    Computer graphics
    Watch a fascinating animation using non-natural shapes which, in the context of natural settings, make them appear organic. It uses shaky camera movement, depth of field, and most importantly some sort of radiosity, global illumination, or High Dynamic Range Imaging to make the computer generated images match the lighting of the real back grounds.

    Comments

    Comment from Becky
    Time November 4, 2008 at 6:36 pm

    Non-natural? I think I’ve seen some of that stuff growing in my bathtub.

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