Archive for 'graphics'
Color Lovers
ColourLovers.com is a place to look at and create color pallettes. Fun.
Posted: March 7th, 2010 under art, graphics.
Comments: none
VTK – Visualization Toolkit
I like to fool around with Blender, the 3D modeling and animation software. For the most part, in Blender you have to create your own content by sculpting and painting things from scratch. But what if you have a bunch of scientific data that you want to visualize? Evidently you can use [...]
Posted: February 20th, 2010 under graphics, software.
Comments: none
More thoughts on Avatar
I saw Avatar for the fifth time this weekend. This time I went with my friend, Henry, who wears glasses. I’ve heard people complain about having to wear the 3-D glasses over their regular glasses and having to deal with glare so I suggested that we see it in 2-D. For the [...]
Posted: January 10th, 2010 under art, entertainment, graphics, invention.
Comments: 2
Pandora
I have always enjoyed science fiction and fantasy movies, but I never became obsessed with them. I saw Star Wars for the first time on VHS on a 20″ television in the late 1980’s. I thoroughly enjoyed the Star Wars trilogy and I went to a midnight showing of Star Wars: Phantom Menace [...]
Posted: December 31st, 2009 under art, entertainment, graphics, invention.
Comments: 3
Avatar
Watch a 4 minute featurette about Avatar.
Posted: December 24th, 2009 under art, entertainment, graphics, invention, movies.
Comments: none
Colin Levy
About Colin Levy
Colin Levy’s Reel (Reel?)
Colin’s latest project: Durian
Posted: September 13th, 2009 under art, entertainment, graphics, invention.
Comments: none
LuxRender: Open-Source, Unbiased Renderer
LuxRender
LuxRender is a new, open-source, free software rendering system for physically correct, unbiased image synthesis. Rendering with LuxRender means simulating the flow of light according to physical equations. This produces realistic, photographic-quality images. – LuxRender.net
As I understand it, an unbiased renderer is one which attempts to simulate the physical properties of light. Biased renderers [...]
Posted: June 17th, 2009 under graphics, software.
Comments: none
Yahoo Maps vs. Google Maps
Posted: May 10th, 2009 under graphics, map, software.
Comments: none
Antialiasing
Computer displays have steadily increased the number of pixels and colors they can display over the years. In 1987 the IBM PS/2 could produce a resolution of 640 by 480 pixels. Today some PDA’s can display 640 x 480, HD televisions can have up to 1920 x 1080 and there are computer displays of even [...]
Posted: January 6th, 2009 under graphics.
Comments: none
Gigapixel images in Google Earth
Gigapixel images contain about 1 billion pixels. That works out to about 32,768 by 32,768 pixels. The average computer screen is about 1,200 pixels wide so to view a gigapixel image requires you to do a lot of zooming in and out and panning about. A gigapixel image requires lots of memory [...]
Posted: November 29th, 2008 under graphics, invention, photo, software.
Comments: 5





